In 0, Seoungho Cho literally counts cars speeding down a freeway. The interwoven and digitally rendered content — cars, the sounds they produce, numbers superimposed upon them — creates a dynamic investigation of the mechanics of the moving image. 0 combines the excitement of a motor-sport video game with the rigor of video art image-processing to produce a vigorous insight into the way images move.
February 20, 2007
Released
0
4min
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