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In 0, Seoungho Cho literally counts cars speeding down a freeway. The interwoven and digitally rendered content — cars, the sounds they produce, numbers superimposed upon them — creates a dynamic investigation of the mechanics of the moving image. 0 combines the excitement of a motor-sport video game with the rigor of video art image-processing to produce a vigorous insight into the way images move.

Release Date

February 20, 2007

Status

Released

Original Title

0

Runtime

4min

Budget

Revenue

Language

Production Companies